Es gibt wieder allerlei neues von der E3. So schreibt Laura Genender ihre Erlebnisse von der E3 in einem Artikel auf mmorpg.com zusammen. Es wird alles erwänt, von der neuen Zusammenarbeit zwischen Sony Online Entertainment und Sigil Games Online bis hin zum allgemeinen Gameplay.

    They´re flying under the Sony banner, find out what this means and more

    On Wednesday I started my E3 experience by meeting with Brad McQuaid (President and CEO) and Jeff Butler (President and Executive Producer) of Sigil Games. We met in the Sony Online Entertainment booth and I got to see a demo of Vanguard, their upcoming MMO.

    Of course, I had to ask McQuaid and Butler about the new co-publishing contract with Sony Online Entertainment. According to McQuaid and Butler, the cancellation of their Microsoft contract was not done out of anger, and Sigil and Microsoft parted on good terms. Microsoft and Sigil simply had different ideas on the progression of Vanguard, and decided it was better off for both companies if they parted ways.

    On to the game features. McQuaid and Butler started out by showing me character customization. All humanoids in the game use the same skeleton base, whether they are an Orc or a Halfling or an Elf. This allows the game to render the same skeleton over and over in different ways, allowing many players or NPCs (all humanoid NPCs use the same system) to be on the screen at once. Whole cities can be populated with individual and unique citizens without stressing the system.



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